DeathParagon Posted July 2, 2012 Report Share Posted July 2, 2012 Hello, I was running through DM on one of my alts farming gear and thought it would be a lot more convenient and better if there were more mobs in DM. It's a long instance with a total of 48 mobs already. This means it takes ~2 runs to get 1 piece of Oblivion, and you need a total of 8 items for a full set. Which adds up to !17-18 runs. A run in vampire gear takes about 10-15 minutes to complete if moving fast, with more mobs it would increase the time spent in the dungeon, rather than the amount of times going back through. I'm not saying adding a ton of mobs, just a few more so it's maybe over half of what's required. Even adding up to 60 mobs would make it feel better. DM is a very large instance and would benefit from more mobs to defeat. Thanks for taking the time to read this -Levande darksidian 1 Link to comment Share on other sites More sharing options...
Avenged7 Posted July 2, 2012 Report Share Posted July 2, 2012 I agree to this but then again don't you want to stay busy longer =p Link to comment Share on other sites More sharing options...
sejo0116 Posted July 2, 2012 Report Share Posted July 2, 2012 Ice-cold wow best fun server Link to comment Share on other sites More sharing options...
sejo0116 Posted July 2, 2012 Report Share Posted July 2, 2012 On 2/7/2012 at 7:17 PM, sejo0116 said: Ice-cold wow best fun server Link to comment Share on other sites More sharing options...
sejo0116 Posted July 2, 2012 Report Share Posted July 2, 2012 more Dw powerfull mobs need & increase Dw Link to comment Share on other sites More sharing options...
sejo0116 Posted July 2, 2012 Report Share Posted July 2, 2012 if buy VIPs & weapons & gears http://www.icecold-wow.com/store/ Link to comment Share on other sites More sharing options...
sejo0116 Posted July 2, 2012 Report Share Posted July 2, 2012 start on 70 or 60 level ? Link to comment Share on other sites More sharing options...
DeathParagon Posted July 2, 2012 Author Report Share Posted July 2, 2012 On 2/7/2012 at 10:20 AM, sambo571 said: I agree to this but then again don't you want to stay busy longer =p I guess, but this will also increase the time in individual dungeons instead of multiple. This reduces the chance of getting the "Too many instances" faster. Plus, either way you're still farming 800 Cracked VIP Gems, then 400 Forest Gems, etc etc. Link to comment Share on other sites More sharing options...
darksidian Posted July 2, 2012 Report Share Posted July 2, 2012 I think that the staff should increase the forest gem's rate by 1% atleast Link to comment Share on other sites More sharing options...
DeathParagon Posted July 2, 2012 Author Report Share Posted July 2, 2012 On 2/7/2012 at 8:34 PM, darksidian said: I think that the staff should increase the forest gem's rate by 1% atleast Well, I find forest easy. If you just go to where the molten slags are (at least that's what I think they're called) you can sit there and farm your diacraps in only one run instead of having to go back 16 times for just oblivion. Link to comment Share on other sites More sharing options...
dagany Posted July 3, 2012 Report Share Posted July 3, 2012 Meh. I agree. They should be placed closer together at the beginning too, it should be set up more like the end. You get about 60-70% of the gems on the last half of the instance. Link to comment Share on other sites More sharing options...
schum Posted July 3, 2012 Report Share Posted July 3, 2012 Yeah, it could be good to add some mobs just like you say, not too much but alteast so you profit from the amount of running ^^ Link to comment Share on other sites More sharing options...
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