wonderingbob Posted July 13, 2012 Report Share Posted July 13, 2012 You guys should add a weapon instance were we can get weapons from drops custom weapons of course. Questing and voting are just a waste of time. But keep thoes things just add a weapon area to get some custom weapons :/ Link to comment Share on other sites More sharing options...
Avenged7 Posted July 13, 2012 Report Share Posted July 13, 2012 Then there is no challenge! That's no fun. Link to comment Share on other sites More sharing options...
dagany Posted July 13, 2012 Report Share Posted July 13, 2012 This idea has been discussed, adding more upgradable weapons. It's a good idea, one that will probably be implemented whenever Ryan feels like making it. Link to comment Share on other sites More sharing options...
chipmunk65510 Posted July 14, 2012 Report Share Posted July 14, 2012 I like the idea but as Sambo said, "Its no challenge." He's right. I wouldnt wanna run 2 instances and become a full op. With forest and weapons in less then a day. Link to comment Share on other sites More sharing options...
yenko Posted July 20, 2012 Report Share Posted July 20, 2012 What they should do is just implementing ramparts with starter weapon drops as well. Then go back and change the 1000 kill weapon quest to a different instance since the problem with Halls of Lightning when after the first boss, the mobs will push you to the floor of the dungeon and sometimes off the world. Should implement it into an easier instance like Violet Hold, erase all scripting add respawnable monsters similar to desert monsters but could be creative about it and then we actually can complete the darn quest. Of course that would be great to complete if it was actually for a decent weapon and nothing worse than the Deathwing starter quest which actually makes the 1000 monster kill weapon quest look like its not even remotely worth it. If anything the weapon quest should be for something better than Deathwing kill in my opinion because you're actually giving effort rather than spamming /o chat for a group to take 15 minutes out of their time to kill him, complete the quest and have a REALLY good starter weapon compare to the 1000 kill weapon quest itself.... This is all ideas mind you, so take it how you will. I don't actually expect something like this to become a reality. Link to comment Share on other sites More sharing options...
Sarziaz Posted July 21, 2012 Report Share Posted July 21, 2012 If you want to have weapons more easy, just make an dungeon with very hard mobs and let the drop rate be like magic tokens. Regards, Sarziaz! ;) Link to comment Share on other sites More sharing options...
Daniboi96 Posted July 28, 2012 Report Share Posted July 28, 2012 What they should do is make an instance (I vote Tempest keep) and just wipe out all scripted mobs and add custom mobs. Make them hard to kill (harder than deathwing coz I am not VIP and I can solo him) and give them high drop rates like 70-90%. Then add a major boss that would be hardest to kill (even VIP's can't solo) give him a 90-100% drop chance and let him drop custom weapons that are better than VIP's. Or just make a Non-VIP and a VIP instnce with the the non vip having easier to kill bosses than the VIP instance. Non-VIP instance should have the best non-VIP weapons and the VIP instance should drop the best VIP weapons Link to comment Share on other sites More sharing options...
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