rawrtje Posted November 30, 2013 Report Share Posted November 30, 2013 In this thread, I will be talking about the 200 vote point weapons. In the past, there was only the Frostmourne of the Beast weapon, but thanks to Molten and me begging 24/7, we got a couple more with it. First off, the staff. The 200 vote points staff, has to be changed. It is too bad for a 200 vote points weapon compared to other 200 vote points weapons. Link to the staff: http://www.icecold-wow.com/armory/item/1/9000302/ First off, it has strength on it. Why would a spell staff want strength on it. You might say "For feral druids" but that is invalid. Druids have no use for strength, only agility. Which comes to the point that feral druids need a 200 vote point weapon too. They can't dual wield if they are non-vip. 2nd, the stats are too low for a 2h weapon. Look at the dagger for example (link: http://www.icecold-wow.com/armory/item/1/9000301/). Compare it with the staff and the stats are the same. You can dual wield the dagger but you cant dual wield the staff. My suggestion is to higher the stats a bit on the staff and remove the strength. There's also a lack of other items. For example a 200 vote point wand, thrown, totem, relic and druid feral weapon. I wanted to make this clear by putting this. I hope you guys will consider doing this. Termination12 and Seftomimi 2 Link to comment Share on other sites More sharing options...
Tergyt Posted November 30, 2013 Report Share Posted November 30, 2013 Well, i agree on this part. Kinda silly to see a staff have strength and the stats is the same like the Dagger when it's 2h. So some few tweaks on the staff and it's good to go. Link to comment Share on other sites More sharing options...
counterwow21 Posted November 30, 2013 Report Share Posted November 30, 2013 Or what they could do is turn the staff into a spell blade so it can be dual wielded as well. Link to comment Share on other sites More sharing options...
Era13x Posted November 30, 2013 Report Share Posted November 30, 2013 I back this 100%. The fact that it's 2h alone should put it on par with the other weapons. Link to comment Share on other sites More sharing options...
Molton Posted December 1, 2013 Report Share Posted December 1, 2013 So let's see, what would you want me to do about the Staff? I am seeing 2 options here. Change it to a one-handed caster weapon Increase the stats but keep as a staff. Tuff 1 Link to comment Share on other sites More sharing options...
rawrtje Posted December 1, 2013 Author Report Share Posted December 1, 2013 Well, if you're going to make it a one-handed caster weapon which is in my case the best option. You'd have to make an held-in-off-hand for it too with the same stats. So just make a staff I guess. Link to comment Share on other sites More sharing options...
mustrak Posted December 1, 2013 Report Share Posted December 1, 2013 . Link to comment Share on other sites More sharing options...
mustrak Posted December 1, 2013 Report Share Posted December 1, 2013 Well, if you're going to make it a one-handed caster weapon which is in my case the best option. You'd have to make an held-in-off-hand for it too with the same stats. So just make a staff I guess. Best idea i think. Link to comment Share on other sites More sharing options...
counterwow21 Posted December 1, 2013 Report Share Posted December 1, 2013 Along with the buff of the staff if it's going to stay a staff, I think a 200 VP polearm should be added as well for druids and hunters. Link to comment Share on other sites More sharing options...
rawrtje Posted December 1, 2013 Author Report Share Posted December 1, 2013 Hunters can dual wield, they have their daggers. But yeah, druid needs a feral weapon. Link to comment Share on other sites More sharing options...
SuperSaiyans Posted December 1, 2013 Report Share Posted December 1, 2013 Hunters can dual wield, they have their daggers. But yeah, druid needs a feral weapon. Every class can dual-wield.... its free from your portable tele stone. Link to comment Share on other sites More sharing options...
counterwow21 Posted December 1, 2013 Report Share Posted December 1, 2013 Then make a 200 VP mace so that druids can have something. Link to comment Share on other sites More sharing options...
rawrtje Posted December 1, 2013 Author Report Share Posted December 1, 2013 I totally forgot about that. Druids have no problem then I guess besides an Idol. So do rogues for their thrown, shamans for their totem and pallies for their libram. Link to comment Share on other sites More sharing options...
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