arkem Posted July 11, 2011 Report Share Posted July 11, 2011 When I suggested the ress bubble yesterday this isn't what I had in mind, it did prevent spawnkilling, but however cause more mages and casters to be made just so they can use the spawn bubble to kill others while they are immune. The damage reduction imo should be at 90% or 100% instead of only 50%. ~~Arkem AaronKirk 1 Link to comment Share on other sites More sharing options...
AaronKirk Posted July 11, 2011 Report Share Posted July 11, 2011 That's true. Link to comment Share on other sites More sharing options...
Owners Rocx Posted July 12, 2011 Owners Report Share Posted July 12, 2011 If you find us a spell that does that, say so here. The one used is the closest one we could find to what we wanted, taking into account duration, damage reduction and shield Link to comment Share on other sites More sharing options...
shoo77ter Posted July 12, 2011 Report Share Posted July 12, 2011 What about Divine shield... Just got the idea becouse http://www.wowhead.com/spell=642 1.Idea becouse you have 8 second time to mount up or run away 2.It does make your attacks 50% weaker and you can simply just make it 100% if you want :) Thats my idea -Sunshine arkem 1 Link to comment Share on other sites More sharing options...
arkem Posted July 12, 2011 Author Report Share Posted July 12, 2011 What about Divine shield... Just got the idea becouse http://www.wowhead.com/spell=642 1.Idea becouse you have 8 second time to mount up or run away 2.It does make your attacks 50% weaker and you can simply just make it 100% if you want :) Thats my idea -Sunshine That's the buff used now, they just need to make it so you do no damage. Link to comment Share on other sites More sharing options...
AaronKirk Posted July 12, 2011 Report Share Posted July 12, 2011 That's the buff used now, they just need to make it so you do no damage. They can't really edit the spells well they can but yeah. It would be better if they could. :) Link to comment Share on other sites More sharing options...
Owners Rocx Posted July 12, 2011 Owners Report Share Posted July 12, 2011 Spells are a difficult thing to change/edit. Most simple spells are mostly controlled by the game itself, not the server. That is why the best we can do right now is look for a spell that works best as an anti-spawnkill Link to comment Share on other sites More sharing options...
AaronKirk Posted July 12, 2011 Report Share Posted July 12, 2011 Yeah I know, too bad there is thousands. You could always do uber heal over time, then again only if you can decrease the rates. :P EDIT: Awesum idea, You could always have the spell what turns you into a frog and can't cast what shamans have and that shield. :) EDIT 2: Counterspell perhaps? http://www.wowhead.com/spell=2139/counterspell Link to comment Share on other sites More sharing options...
AaronKirk Posted July 12, 2011 Report Share Posted July 12, 2011 Found out the spell to do it, You reflect all spells and melee plus you can't attack. :) http://www.wowhead.c...9263/deterrence arkem 1 Link to comment Share on other sites More sharing options...
Owners Rocx Posted July 12, 2011 Owners Report Share Posted July 12, 2011 That's exactly the kind of thing we're looking for. ACCEPTED arkem 1 Link to comment Share on other sites More sharing options...
0786593 Posted July 14, 2011 Report Share Posted July 14, 2011 Dude im ironic btw the Detterence uses hunters cooldown fix it o.O Link to comment Share on other sites More sharing options...
arkem Posted July 17, 2011 Author Report Share Posted July 17, 2011 Why were the bubbles switched back to diving shield? All people do now is just continue attacking as soon as they ress so they can't be killed. Link to comment Share on other sites More sharing options...
AaronKirk Posted July 17, 2011 Report Share Posted July 17, 2011 Why were the bubbles switched back to diving shield? All people do now is just continue attacking as soon as they ress so they can't be killed. The other one was bugged you can still attack with it. :Z Link to comment Share on other sites More sharing options...
Owners Rocx Posted July 17, 2011 Owners Report Share Posted July 17, 2011 Ok, time to clear this up. We have done as much as we can that the system allows to help with spawnkilling issues. Anyone from this point on who spawnkills somehow or exploits the temporary aura is NOT OUR PROBLEM. If GMs had to punish everyone who took advantage of it, they would never get any work done. From this point on, we are no longer having anything to do with this issue. It has gone on too long Link to comment Share on other sites More sharing options...
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