e85sphiinx Posted July 6, 2014 Report Share Posted July 6, 2014 Can an admin please fix the miss type capital in the name, I made this late at night and I will finish the rest tomarrow. All drops are averaged on a 10 kill basis. (Some boss drops were not averaged due to re-spawn rate) Note: I made this late at night, I will finish the rest of the dungeons tomorrow, let me know if you find any errors. Fantasy Jungle Mob Drops: (Mob Health: 1000k) Jungle Stone - Drop Average: 2.9 per kill (Use: Used to upgrade Ice Wardens gear to I) Deathwing's Armor Shard I - Drop Average: 3.7 per kill (Use: Used to upgrade Ice Wardens offset/shirt to I) Weapon Part I - Drop Average: 3.2 per kill (Use: Used to upgrade starter weapons to Chilled I) Magic Gold - Drop Average: 25 per kill (Use: Player to player trading, or transmogrification) Gold - Drop Average: 67.4 Silver, 62.2 Copper per kill (Use: Buying items from the starter gear vendor) Weapon Shard Filled Egg Deathwing's Armor Shard I - Loot Average: 6 per egg (Use: Used to upgrade Ice Wardens offset/shirt to I) Weapon Part I - Loot Average: 5 per egg (Use: Used to upgrade starter weapons to Chilled I) Fine Iron - Loot Average: 0.2 per egg (Use: Needed for all Ice Warden upgrades) Boss Drops: Murloc King (Boss Health: 1500k) Fine Iron - Drop Average: 3.5 per kill (Use: Needed for all Ice Warden upgrades) Magic Gold - Drop Average: 50 per kill (Use: Player to player trading, or transmogrification) Gold - Drop Average: 2 Gold, 21 Silver, 31 Copper per kill (Use: Buying items from the starter gear vendor) Murloc Costume - Drop Average: Unkown (Use: Turn into a murloc) Jungle Queen (Boss Health: 1500k) Jungle Stone - Drop Average: 5.5 per kill (Use: Used to upgrade Ice Wardens gear to I) Deathwing's Armor Shard I - Drop Average: 4.5 per kill (Use: Used to upgrade Ice Wardens offset/shirt to I) Fine Iron - Drop Average: 3.5 per kill (Use: Needed for all Ice Warden upgrades) Magic Gold - Drop Average: 50 per kill (Use: Player to player trading, or transmogrification) Gold - Drop Average: 2 Gold, 20 Silver, 80 Copper per kill (Use: Buying items from the starter gear vendor) Jungle King (Boss Health: 1500k) Fine Iron - Drop Average: 1-2 per kill (Use: Needed for all Ice Warden upgrades) Magic Gold - Drop Average: 50 per kill (Use: Player to player trading, or transmogrification) Gold - Drop Average: 2 Gold, 67 Silver, 75 Copper per kill (Use: Buying items from the starter gear vendor) Dartol's Rod of Transformation - Drop Average: Unknown (Use: Turn into a furblog) Lost Basin Mob Drops: (Mob Health: 3000k) Basin Stone - Drop Average: 2.1 per kill (Use: Used to upgrade Ice Warden's I gear to II) Deathwing's Armor Shard II - Drop Average: 5.6 per kill (Use: Used to upgrade Ice Wardens offset/shirt from I to II) Weapon Part II - Drop Average: 3.4 per kill (Use: Used to upgrade starter weapons from Chilled I to II) Magic Gold - Drop Average: 75 per kill (Use: Player to player trading, or transmogrification) Gold - Drop Average: 216 Gold, 98 Silver, 56 Copper per kill (Use: Buying items from the starter gear vendor) Boss Drops: Voldemort: (Boss Health: 3499k) Basin Stone - Drop Average: 3 per kill (Use: Used to upgrade Ice Warden's I gear to II) Weapon Part II - Drop Average: 4 per kill (Use: Used to upgrade starter weapons from Chilled I to II) Deathwing's Armor Shard II - Drop Average: 6 per kill (Use: Used to upgrade Ice Wardens offset/shirt from I to II) Fine Iron - Drop Average: 3.5 per kill (Use: Needed for all Ice Warden upgrades) Magic Gold - Drop Average: 100 per kill (Use: Player to player trading, or transmogrification) Gold - Drop Average: 212 Gold, 75 Silver, 32 Copper per kill (Use: Buying items from the starter gear vendor) Revenge God: (Boss Health: 3499k) Basin Stone - Drop Average: 3 per kill (Use: Used to upgrade Ice Warden's I gear to II) Weapon Part II - Drop Average: 4 per kill (Use: Used to upgrade starter weapons from Chilled I to II) Deathwing's Armor Shard II - Drop Average: 6 per kill (Use: Used to upgrade Ice Wardens offset/shirt from I to II) Fine Iron - Drop Average: 3.5 per kill (Use: Needed for all Ice Warden upgrades) Magic Gold - Drop Average: 100 per kill (Use: Player to player trading, or transmogrification) Gold - Drop Average: 225 Gold, 97 Silver, 12 Copper per kill (Use: Buying items from the starter gear vendor) I will finish the rest tomorrow, I did enough for tonight! :) (Let me know if you find any errors) EkbergFex and warther 2 Link to comment Share on other sites More sharing options...
warther Posted July 6, 2014 Report Share Posted July 6, 2014 God damn it, so much effort into this! STICKY THREAD OR RIOT! Thank you for this Sphiinx, keep it up! :) Link to comment Share on other sites More sharing options...
rofl_bruda Posted July 7, 2014 Report Share Posted July 7, 2014 Once you finish it I'll replace the current drop list thread since this one is more in depth. Also title fixed. Link to comment Share on other sites More sharing options...
e85sphiinx Posted July 11, 2014 Author Report Share Posted July 11, 2014 Thanks! I just got back from a week vacation so I will get to finishing it! Link to comment Share on other sites More sharing options...
chipmunk65510 Posted November 26, 2014 Report Share Posted November 26, 2014 Thanks, keep it up! Link to comment Share on other sites More sharing options...
Spacepanther Posted November 26, 2014 Report Share Posted November 26, 2014 Do not revive old threads, look at the date of the last post. Link to comment Share on other sites More sharing options...
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