Hello! The first set of custom class changes is live!
Based on player feedback, we are adding haste scaling to the following spells:
Druid:
Rip
Lacerate
Rake
Pounce
Hunter:
Serpent Sting
Immolation Trap
Black Arrow
Wyvern Sting
Explosive Shot
Mage:
Ignite
Blastwave
Frostfire Bolt
Rogue:
Rupture
Garrote
Recuperate - Duration has also been changed to a flat 10s
Deadly Poison
Blade Flurry has also been enabled after some thorough testing. The only change is a custom proc chance has been added (80%). We will continue to monitor the spell's performance and will make additional changes if needed.
Death Knight:
Frost Fever
Blood Plague
Unholy Blight
Other changes:
Priest:
We've made a custom change to make Shadow Orbs permanent, players will still have to proc them but spells will not remove Shadow Orb charges and they have an unlimited duration.
Several spells have had their damage scaling reduced to make up for the increase in tick speeds.
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